Updates

New Gamemode! Deathmatch Training Grounds Mode:

  • Deathmatch Training Grounds is now a Solo mode.
  • Lasts up to 15 minutes with up to 50 players.
  • A scoreboard shows the top three players.
  • Players respawn after they are eliminated.
  • Loot Chests will respawn every 2 minutes.
  • Legendary Chests will not spawn.
  • Players have one chicken life, which resets when they are eliminated.
  • There will be a single fog circle that does not move.

Weapons

SMG: 

  • Damage reduced from 80/95/110/125 to 75/82/90/100.
  • Clip size reduced from 35 to 25.

Slug Rifle: Now has perfect accuracy, including while jumping.

Assault Rifle:

  • Damage reduced from 100/110/120/130 to 80/90/100/110.
  • Reload time increased from 1.8 to 2.5.
  • Clip size reduced from 30 to 25.

Crossbow:

  • Clip size increased from 6 to 8.
  • Reload speed reduced from 2 to 1.

Heirloom Rifle: Refire rate increased from 0.3s to 0.4s.

Throwing Axe: Damage increased from 800 to 900.

Stone Spear: Damage increased from 275 to 350.

Bug Fixes

  • Fixed a bug where turret animations were not properly playing.
  • Fixed a bug where Forges would not block hitscan weapons.
  • Fixed a bug where items were not dropping out of players.
  • Fixed a bug where ammo counts were not updating for weapons that do not use ammo.
  • Fixed a bug where contrail effects would get stuck on players.
  • Various audio fixes.
  • Adjusted hitbox for mounted players.
  • Fixed a bug where players who crouched on the spawn island would crouch after skydiving.
  • Fixed an issue where Potions wouldn’t pop out of potion boxes.
  • Added the option to change keyboard binding to swap weapons back to the game.
  • Added the line to the mini-map indicating shortest path to the fog safe zone back to the game.
  • Fixed a bug where chicken music does not stop playing when a player dies.
  • Fixed a bug where eliminating players did not reduce overall player count in TDM.
  • Fixed a bug where landing on another player’s head caused the player to bounce endlessly.
  • Fixed a bug where Alpha Pack icons were not showing in the Shop.

Our Thoughts

We asked and HiRez delivered; SMG & Assault Rifles have been nerfed. Will it be enough? Only time will tell, but atleast the nerfing process has begun.

In regards to the Deathmatch mode – We guess it’ll give people a chance to practice aiming/fights and skills with certain weapons. Though we’d much prefer a Team Deathmatch or King Of The Hill!